Stopping and restarting the Accelerator service.Installing an Accelerator via Docker Hub.Installing an Accelerator via the Installer.The Accelerator keeps temporary copies of these assets to avoid wasting time and bandwidth retrieving or reimporting them. When you install an Accelerator on your local network, the Unity Editor (version 2019.3 or higher see Unity Editor requirements below) communicates with it to store and retrieve assets that other team members need, have changed, or built. This is done via the Asset Import Pipeline v2 Unity Editor capabilities. An Accelerator coordinates asset sharing when your team is working on the same local network so that you don’t need to reimport portions of your project. The goal of the accelerator is to help teams reduce iteration time. Now you’ll see only the usage info, task list, and version number by default – unadultered by the internal task administrivia that we used to show.The Unity Accelerator is a caching proxy agent that keeps copies of a team’s imported assets to speed up teamwork. We’ve made the help and version commands nicer to use by changing their default log level to be less noisy. If you set the PATH environment variable in a Node process, it is internally transformed to set Path on Windows. For example, Windows has case-insensitive environment variables. Running on Windows revealed a few bugs that were previously undiscovered. This was tricky since Builder is a task runner, our tests need to set environment variables, launch real processes, and capture output – all things that can (and do) differ across different platforms. Better Windows supportįor 3.0, we added AppVeyor to our continuous integration (CI) setup so that our test suite runs on Windows. Switching to spawn with stdio: "inherit" also fixed the programs we were running that had this issue, since they were no longer writing to a pipe. (This was an issue with some programs that Builder was running, but we also updated Builder itself to use this pattern, in case another process wants to spawn Builder.) Then when it’s ready to exit, it will still use the exit code you provided. This pattern will let the event loop and Node process end naturally, giving it time to flush its output instead of terminating immediately. If you think about what tasks look like in an npm config, they’re all complete command strings: spawn accepts an executable to run and an array of arguments to pass it, while exec takes a single command string, exactly as you’d type it on the command line. Node’s child_process module offers two ways to launch a child process: spawn and exec. Here are a few changes we made along those lines. The focus of version 3.0 was making Builder more production-ready. Let’s talk about this release! What’s New It does more than that, but you should check out the Builder homepage to read more. We love using npm scripts for our tasks, so the archetype also provides a base set of tasks for things like building, testing, running a development server, etc. For example, every time we create a new repository for a React component, we can use a Builder “archetype” that automatically provides our standard Babel, eslint, and webpack settings. Today we’re excited to announced the release of Builder 3.0, which contains improvements based on our experience using Builder in more than 100 projects over the past 10 months.īuilder solves the problem of multiple projects needing the same dependencies, configuration, and npm tasks.
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